Confirmed users
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ScottMichaud (talk | contribs) |
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<td>Software Rendering Engine (GPU-accelerated)</td> | <td>Software Rendering Engine (GPU-accelerated)</td> | ||
<td>(Nothing Yet)</td> | <td>(Nothing Yet)</td> | ||
<td>DirectX and OpenGL are the APIs which 3D (and many 2D) games are programmed in. Fast, due to hardware acceleration, but | <td>DirectX and OpenGL are the APIs which 3D (and many 2D) games are programmed in. Fast, due to hardware acceleration, but with many little-spoken downsides. Software rendering engines were actually more pleasant... time for an OpenCL revisit?</td> | ||
<td>Half of a Coca-Cola</td> | <td>Half of a Coca-Cola</td> | ||
</tr> | </tr> |