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== Tier 1: Hive Events == | == Tier 1: Hive Events == | ||
* These are learning gatherings and parties that bring webmaking and connected learning principles to life for youth and adults. | * '''These are learning gatherings and parties that bring webmaking and connected learning principles to life for youth and adults.''' | ||
* Examples include Pop-Ups, Hack Jams, media production sessions, Maker Faires and other events. | * Examples include Pop-Ups, Hack Jams, media production sessions, Maker Faires and other events. | ||
* We brand these events in two ways: | * We brand these events in two ways: | ||
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===a) Hive Pop-Ups=== | ===a) Hive Pop-Ups=== | ||
* '''These have an intentional program design towards fostering a “Hanging Out, Messaging Around, Geeking Out”''' | * '''These have an intentional program design towards fostering a “Hanging Out, Messaging Around, Geeking Out”''' | ||
* Multiple organizations come together with some of their best programs. They deliver activities via learning stations that make it easy to pick, choose and sample. | * Multiple organizations come together with some of their best programs. | ||
* They deliver activities via learning stations that make it easy to pick, choose and sample. | |||
Pop-Ups are tailored toward three levels of users: | |||
* i) Hanging Out. Those who sample (Hang Out) by searching the room for what interests them most | |||
* ii) Messing Around. Those who lightly experience all the activities offered (Messing Around) | |||
* iii) Geeking Out. A smaller but focused group who lock into one activity for the duration of the event and go deep (Geeking Out) | |||
* Participating educators get to both contribute to and observe what it’s like to see youth self-direct their learning and design their own experience in a networked space. These events help people "get it," and understand what Hive is about. | * Participating educators get to both contribute to and observe what it’s like to see youth self-direct their learning and design their own experience in a networked space. These events help people "get it," and understand what Hive is about. | ||
* We have distilled the Hive Pop-Up into a Webmaker Teaching Kit [add link] | * We have distilled the Hive Pop-Up into a Webmaker Teaching Kit [add link] | ||
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===b) Maker Party events === | ===b) Maker Party events === | ||
* | * '''These events are based on Mozilla’s global "Maker Party" campaign to engage, excite and educate people about a production-based culture.''' | ||
* Maker Party seeks to broaden access and equity to both digital as well as analog practices. Maker Parties are used to grow the community of people aware of connected learning and as cultivation strategy for new Hive Learning Communities. | * Maker Party seeks to broaden access and equity to both digital as well as analog practices. Maker Parties are used to grow the community of people aware of connected learning and as cultivation strategy for new Hive Learning Communities. | ||
* The [http://hiveresearchlab.org/ Hive Research Lab] has [http://hiveresearchlab.org/2014/02/13/introducing-our-jumpstart-series-jumpstarting-hive-pop-ups-hack-jams-and-maker-parties/ design suggestions] on how educators can use these events | * The [http://hiveresearchlab.org/ Hive Research Lab] has [http://hiveresearchlab.org/2014/02/13/introducing-our-jumpstart-series-jumpstarting-hive-pop-ups-hack-jams-and-maker-parties/ design suggestions] on how educators can use these events |