Hackasaurus/Roadmap: Difference between revisions

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*'''Stable toolset with polished UX'''. X-ray Goggles and WebPad stable. Polished UX with consistent branding and experience across tools. <br>  
*'''Stable toolset with polished UX'''. X-ray Goggles and WebPad stable. Polished UX with consistent branding and experience across tools. <br>  
*Easier user experience for figuring out how to bust your first hacks with the X-Ray Goggles. A how-to Popcorn video and link to "Parable of the Hackasaurus."
*X-Ray Goggles support CSS. In addition to inspecting / remixing HTML, can now inspect &amp;&nbsp;remix CSS.<br>  
*X-Ray Goggles support CSS. In addition to inspecting / remixing HTML, can now inspect &amp;&nbsp;remix CSS.<br>  
*Easy remix functionality with streamlined UX.  
*Easy remix functionality with streamlined UX.  
Line 45: Line 46:


*'''"Jam in a Box 1.0" complete and ready for testing'''. Clear step-by-step guide for hosting your own design jam for kids. <br>  
*'''"Jam in a Box 1.0" complete and ready for testing'''. Clear step-by-step guide for hosting your own design jam for kids. <br>  
*Collecting feedback and user testing for version 2.0. Clear and easy ways to gather knowledge and feedback from the field. Localization & translation plan.<br>  
*Collecting feedback and user testing for version 2.0. Clear and easy ways to gather knowledge and feedback from the field. Localization &amp; translation plan.<br>  
*Ready for the Mozilla Festival. Recruit local youth to represent Hackasaurus at Festival design jams / hack sprints.<br>  
*Ready for the Mozilla Festival. Recruit local youth to represent Hackasaurus at Festival design jams / hack sprints.<br>  
**''Metrics: <span style="font-weight: bold;">2</span>x hack jams around the world.''
**''Metrics: <span style="font-weight: bold;">2</span>x hack jams around the world.''
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'''Games'''  
'''Games'''  


* '''One polished "training mission" for the X-Ray Goggles'''. A starter page for first-time Goggles users. Modeled after the "Parable of the Hackasaurus."
*<strike>'''One polished "training mission" for the X-Ray Goggles'''. A starter page for first-time Goggles users. Modeled after the "Parable of the Hackasaurus."</strike>
*'''Announce the "Hack This Game"&nbsp;Innovation challenge'''. More detail to come.<br>  
*'''Announce the "Hack This Game"&nbsp;Innovation challenge'''. More detail to come.<br>  
**''Metrics: 1 great game submitted through innovation challenge. 5 good ones.''
**''Metrics: 1 great game submitted through innovation challenge. 5 good ones.''

Revision as of 18:02, 16 August 2011


Hackasaur.jpg Hackasaurus Roadmap
Owner: Atul Varma (Tools), Jessica Klein (Jams), Matt Thompson (Acting Product Manager) Updated: 2011-08-16
Mozilla's Hackasaurus is an open source project building awesome web-maker tools, games and design jams for kids. Right now we're sprinting to launch beta in September 2011 -- building and testing it in the open with you.
Important.png
DRAFT 1.1 -- YOUR FEEDBACK NEEDED
Please provide your feedback on this roadmap at the etherpad etherpad.mozilla.com:9000/Hackasaurus-Roadmap-Feedback. Make version 1.2 stronger!

Q3 2011 | Q4 2011 | Q1 2012 | Q2 2012 | Q3 2012 | Q4 2012


What are we building?

Hackasaurus = Tools | Jams | Games | Web site | Badges

The Hackasaurus project has five key slices:

  1. Tools. A set of tools for tinkering, remixing and making stuff on the web. Like a swiss army knife for young web-makers. Includes X-Ray Goggles, WebPad and Hackbook.
  2. JamsDesign jams or mini-maker fairs for kids. Gathering in social spaces -- libraries, youth media centers, community centers -- using Hackasaurus tools in a fun social curriculum. Includes a "Jam-in-a-Box" kit that makes it easy for anyone to organize their own jam.
  3. Games. Using Hackasaurus tools in fun, game-like experiences at Hackasaurus.org. Self-guided missions, quests and magic tricks with basic HTML, CSS and Javascript.
  4. Web site. The online home of Hackasaurus. A place to easily access Hackasaurus tools, jams, games and badges. Includes social and community elements.
  5. Badges. Web badges and stickers. Like Boys and Girls Scouts merit badges for web-making. Social proof for your hacker skills as you advance and level up.

Hackasaurus roadmap desk graphic.jpg

Q3 2011

Hackasaurus beta shipped. From prototype to stable product.
Easy self-service and on-ramps for participation.

Tools

  • Stable toolset with polished UX. X-ray Goggles and WebPad stable. Polished UX with consistent branding and experience across tools.
  • Easier user experience for figuring out how to bust your first hacks with the X-Ray Goggles. A how-to Popcorn video and link to "Parable of the Hackasaurus."
  • X-Ray Goggles support CSS. In addition to inspecting / remixing HTML, can now inspect & remix CSS.
  • Easy remix functionality with streamlined UX.
  • All tools hosted on a single domain. Fast, safe and scalable.
  • Security review passed.
    • Metrics: 2x X-Ray Goggle installs. 2x hacks created. 2x web pages created.

Jams

  • "Jam in a Box 1.0" complete and ready for testing. Clear step-by-step guide for hosting your own design jam for kids.
  • Collecting feedback and user testing for version 2.0. Clear and easy ways to gather knowledge and feedback from the field. Localization & translation plan.
  • Ready for the Mozilla Festival. Recruit local youth to represent Hackasaurus at Festival design jams / hack sprints.
    • Metrics: 2x hack jams around the world.

Web site

  • Cleaned-up copy, design and branding. Tweak Hackasaurus.org with updated copy and design. No real re-branding -- just sand off the edges on what's there.
  • Site metrics enabled. Set up basic measures for traffic and adoption.
    • Metrics: 2x web site traffic.

Games

  • One polished "training mission" for the X-Ray Goggles. A starter page for first-time Goggles users. Modeled after the "Parable of the Hackasaurus."
  • Announce the "Hack This Game" Innovation challenge. More detail to come.
    • Metrics: 1 great game submitted through innovation challenge. 5 good ones.

Badges

  • Publish our plan. Document our roadmap and resource plan for Hackasaurus badges going forward. Like merit badges or leveling up for web makers.
    • Metrics: 2x participation in writing / prototyping process.

Hackasaurus front page.jpg


Q4 2011

Blow people's minds at the Mozilla Festival. Increased buzz. Turn up volume on "Hack This Game" innovation challenge.

Tools

  • Plug-in architecture for X-Ray Goggles. Enabling anyone [or just developers?] to add new features.
    • Metrics: to come

Jams

  • Polished "jam-in-a-box 2.0" shared at Mozilla Festival. Improved support for hosting and promoting your own hack jam at Hackasaurus.org.
  • Module for recruiting and training youth Hackasaurus facilitators included in jam kit.
  • Clear jam feedback and evaluation process feeding back into kit. 
    • Metrics: to come

Games

  • Successful innovation challenge and hack sprint at Mozilla Festival producing great new games.
  • Reference implementations from kids working with developers to create cool Hackasaurus game prototypes.
    • Metrics: to come

Badges

  • First Hackasaurus badges awarded to kids at Mozilla Festival.
    • Metrics: to come

Other

  • Rebranding started. Working on polished Hackasaurus brand, identity and voice.

Hackasaurus at mozilla festival.jpg

Q1 2012

Hackasaurus 1.0 launches. New branding / look and feel. Real offerings for games & badges.

Tools

  • Details to come
    • Metrics: to come

Jams

  • First local chapter prototyped. Beyond one-off events, community of kids gathering and hacking regularly in club-like atmosphere.
    • Metrics: to come

Games

  • Details to come
    • Metrics: to come

Web site

  • Details to come
    • Metrics: to come

Badges

  • More badges added. Opportunities to level up.
    • Metrics: to come

Branding

  • Re-branding launced. New brand, identity, look and feel launched. Speaks equally well to kids and adults. 
    • Metrics: to come

Localization

  • Localization underway in earnest.
    • Metrics: to come


Q2 2012

Tools

  • Details to come
    • Metrics: to come
  • Localization underway in earnest.
    • Metrics: to come

Jams

  • First local Hackasaurus chapter prototyped and working. Instead of just one-off events, community of kids gathering regularly at youth media center, library, etc.
    • Metrics: to come

Badges

  • More badges added. Opportunities to level up.
    • Metrics: to come


Q3 2012

Tools

  • Details to come
    • Metrics: to come

Jams

  • Details to come
    • Metrics: to come

Games

    • Metrics: to come

Web site

    • Metrics: to come

Badges

  • Details to come
    • Metrics: to come

Q4 2012

Impact at scale. Hackasaurus is the "Sesame Street" or Firefox for young web-makers.

Tools

  • Details to come
    • Metrics: to come

Jams

  • Details to come
    • Metrics: to come

Games

    • Metrics: to come

Web site

    • Metrics: to come

Badges

  • Details to come
    • Metrics: to come


  • Kids sharing with other kids.
  • Localization underway at scale. Large volunteer localization community around the world, leveraging Mozilla's experience with l10n.
  • Tools.
  • Social persistence. Make your remixes stick, plus share them with friends. Like hacking the Matrix together.
  • Amazing HTML5 games kids and adults love. One amazing game -- plus tons of great bite-sized experiences --  that tons of kids and adults love. The "Portal" of gamification meets HTML5.