Webdev/Beer And Tell/September2013: Difference between revisions

Line 47: Line 47:
     <td>Software Rendering Engine (GPU-accelerated)</td>
     <td>Software Rendering Engine (GPU-accelerated)</td>
     <td>(Nothing Yet)</td>
     <td>(Nothing Yet)</td>
     <td>DirectX and OpenGL are the APIs which 3D (and many 2D) games are programmed in. Fast, due to hardware acceleration, but with many little-spoken downsides. Software rendering engines were actually more pleasant... time for an OpenCL revisit?</td>
     <td>DirectX and OpenGL are the APIs which 3D (and many 2D) games are programmed in. Fast, due to hardware acceleration, but with many big unspoken downsides. Software rendering engines were actually more pleasant... time for an OpenCL revisit?</td>
     <td>Half of a Coca-Cola</td>
     <td>Half of a Coca-Cola</td>
   </tr>
   </tr>
Confirmed users
21

edits