Confirmed users
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ScottMichaud (talk | contribs) |
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<td>Software Rendering Engine (GPU-accelerated)</td> | <td>Software Rendering Engine (GPU-accelerated)</td> | ||
<td>(Nothing Yet)</td> | <td>(Nothing Yet)</td> | ||
<td>DirectX and OpenGL are the APIs which 3D (and many 2D) games are programmed in. Fast, due to hardware acceleration, but with many | <td>DirectX and OpenGL are the APIs which 3D (and many 2D) games are programmed in. Fast, due to hardware acceleration, but with many big unspoken downsides. Software rendering engines were actually more pleasant... time for an OpenCL revisit?</td> | ||
<td>Half of a Coca-Cola</td> | <td>Half of a Coca-Cola</td> | ||
</tr> | </tr> |