Hackasaurus/Roadmap

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Hackasaur.jpg Hackasaurus 2011 Roadmap
Owner: Atul Varma, Jessica Klein, Matt Thompson Updated: 2011-07-13
TODO: Test & get feedback. Polish up metrics.

Hackasaurus is all about creating a generation of webmakers. This roadmap is a first draft on how we're going to move from our current PROTOTYPE to a PRODUCT that can SCALE and enable massive PARTICIPATION. We need your help. PLEASE PROVIDE YOUR FEEDBACK ON THIS ROADMAP HERE.

Hackasaurus = Tools + Jams + Games + Web site + Badges

For the purposes of roadmapping, the Hackasaurus project is divided into five slices:

  1. Tools. Kid-friendly tools that make it easy and fun to take apart, remix and make stuff on the web. Like a swiss army knife for web-makers. Includes X-Ray Goggles, WebPad and Hackbook.
  2. JamsDesign jams or mini maker fairs for youth. Kids gathering in social spaces (libraries, media centers, etc.) using Hackasaurus tools through a fun social curriculum. Includes a "jam-in-a-box" kit that makes it easy for anyone to organize their own jam.
  3. Games. Jams typically happen offline and guided by a facilitator; Hackasaurus games happen online at Hackasaurus.org and are self-guided. This is a game-like curriculum that turns web-making into edu-tainment and makes the web itself an awesome gamespace.
  4. Web site. The online home of Hackasaurus. A place to easily access Hackasaurus tools, jams, games and badges. Includes social and community aspects.
  5. Badges. A set of online and physical badges. Like Boys and Girls Scouts for web-making that help kids feel a sense of belonging in Hackasaurus, get recognition for the skills they learn, and "level up" as they advance.

Hackasaurus roadmap desk graphic.jpg

Q3 2011

Hackasaurus beta shipped. From prototype to stable product. Enabling self-service and participation.

  • Stable toolset with polished UX. X-ray Goggles and WebPad stable. Polished UX with consistent branding and experience across tools.
  • "Jam in a Box 1.0" complete and ready for testing. Clear step-by-step guide for hosting your own design or hack jam for kids.
  • Cleaned-up web site. Tweak Hackasaurus.org with updated copy and design.
  • Games. Placeholder page -- with launch of Hackasaurus Games Innovation challenge.
  • Badges. Documentation and plan for Hackasaurus badges published on Hackasaurus.org. Ready for testing and feedback.
  • Establish & begin tracking clear metrics. Ensure we're set up to track progress and measure participation.
  • Preparing for Mozilla festival. Recruit local youth champions to represent Hackasaurus at the London Festival

Metrics:

  • Tools:2x X-Ray Goggle installs. 2x hacks created. 2x web pages created.
  • Jams: 2x hack jams.
  • Games:
  • Web site: 2x traffic
  • Badges: Ready to issue first prototype badge.


Hackasaurus front page.jpg


Q4 2011

Polished "jam-in-a-box" kit. Buzz at the Mozilla Festival. Innovation challenge & hack sprints producing great new games.

  • Polish toolkit into swag asset for festival. Handouts for participants with call to action. Ties right into challenges.
  • Jams- interactive planning website (like 350.org)
  • Design a model for recruiting and training youth Hackasaurus facilitators
  • A plug-in architecture for the goggles, to allow anyone to add their own features to it.
  • Craft design challenges for festival sessions around Games (Self guided curriculum) pair kids with developers to create games prototypes for hackasaurus.
  • have pitch night Run 5 Hackasaurus jams in X cities


Metrics:

  • Tools:2x X-Ray Goggle installs. 2x hacks created. 2x web pages created.
  • Jams: 2x hack jams.
  • Games:
  • Web site: 2x traffic
  • Badges: Ready to issue first prototype badge.

Hackasaurus at mozilla festival.jpg