Hackasaurus/Roadmap
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Hackasaurus 2011 Roadmap | |
Owner: Atul Varma, Jessica Klein, Matt Thompson | Updated: 2011-07-14 | |
Hackasaurus is an open Mozilla project aimed at creating a generation of webmakers. This roadmap outlines how we're going to get there -- by building, testing and refining together with you. |
Hackasaurus = Tools | Jams | Games | Web site | Badges
The Hackasaurus project has five key slices:
- Tools. A kid-friendly toolset that makes it easy and fun to take apart, remix and make stuff on the web. Like a swiss army knife for web-makers. Includes X-Ray Goggles, WebPad and Hackbook.
- Jams. Design jams or mini-maker fairs for youth. Kids gathering in social spaces (libraries, media centers, etc.) using Hackasaurus tools in a fun social curriculum. Includes a "jam-in-a-box" kit that makes it easy for anyone to organize their own jam.
- Games. Whereas jams typically happen offline and are guided by facilitators, Hackasaurus games happen online at Hackasaurus.org and are self-guided. Webmaking as edu-tainment. The web itself as an awesome gamespace, like hacking the Matrix.
- Web site. The online home of Hackasaurus. A place to easily access Hackasaurus tools, jams, games and badges. Includes social and community elements.
- Badges. A set of web badges and stickers. Easily added to your social networking profiles, blog or personal web site. Like Boys and Girls Scouts merit badges for web-making. Feel a sense of belonging in Hackasaurus. Get recognition for skills. "Level up" and advance.
Q3 2011
Hackasaurus beta shipped. From prototype to stable product.
Easy self-service and on-ramps for participation.
Tools
- Stable toolset with polished UX. X-ray Goggles and WebPad stable. Polished UX with consistent branding and experience across tools.
- All tools hosted on a single domain. Fast, safe and fairly scalable.
Jams
- "Jam in a Box 1.0" complete and ready for testing. Clear step-by-step guide for hosting your own design jam for kids.
- Collecting feedback and user testing for 2.0. Clear and easy ways to gather knowledge and feedback from the field.
- Ready for the Mozilla Festival. Recruit local youth to represent Hackasaurus at Festival design jams and hack sprints.
Web site
- Cleaned-up copy, design and branding. Tweak Hackasaurus.org with updated copy and design. No real re-branding -- just sand off the edges on what's there.
- Metrics. Set up basic measures for traffic and adoption.
Games
- Launch the "Hack This Game" Innovation challenge. HTML5 game built using Hackasaurus tools. Like Portal for the web. Or hacking the Matrix.
Badges
- Publish our plan. Document our roadmap and resource plan for Hackasaurus badges going forward. Like merit badges or leveling up for web makers.
Metrics:
- Tools:2x X-Ray Goggle installs. 2x hacks created. 2x web pages created.
- Jams: 2x hack jams.
- Games:
- Web site: 2x traffic
- Badges: Ready to issue first prototype badge.
Q4 2011
Buzz & profile-raising at the Mozilla Festival. Innovation challenge & hack sprints producing great new games.
- Jams: Polished "jam-in-a-box 2.0" shared at Mozilla Festival. Improved support for hosting and promoting your own hack jam at Hackasaurus.org.
- Module for recruiting and training youth Hackasaurus facilitators included in jam kit.
- Clear jam feedback and evaluation process feeding back into kit.
- Tools: Plug-in architecture for X-Ray Goggles, enabling anyone [developers?] to add new features.
- Games: Successful innovation challenge and hack sprint at Mozilla Festival producing great new games.
- Games: examples of kids working with developers to create Hackasaurus game prototypes.
- Badges: First Hackasaurus badges awarded to kids at Mozilla Festival.
Metrics:
- Tools:2x X-Ray Goggle installs. 2x hacks created. 2x web pages created.
- Jams: 2x hack jams.
- Games:
- Web site: 2x traffic
- Badges: Ready to issue first prototype badge.
Q4 2012
Hackasaurus is the premier web destination for young hackers. The "Sesame Street" of web-making.
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