Platform/GFX/hwcomposer: Difference between revisions

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*Memory bandwidth for write(TODO)
*Memory bandwidth for write(TODO)
** HWComposer will have each layer's graphic buffer as input and combine these graphic buffers to screen.
** HWComposer will have each layer's graphic buffer as input and combine these graphic buffers directly output to screen.
** No need to write back composition result to framebuffer
** No need to write back composition result to framebuffer


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